Various VR Simulations and Experiences
Description
Developed a range of interactive and non-interactive VR experiences using Unreal Engine, tailored for Meta Quest, desktop, and mobile platforms. Each simulation is designed to deliver immersive, purposeful environments for training and skill development.
Projects involved creating custom 3D assets in Blender and Unreal, integrating royalty-free assets, and designing bespoke character animations with Rokoko and Unreal Engine’s animation tools. Realistic characters were brought to life using MetaHumans.
Highlighted Simulations:
- Rugby Training Simulator – Improve player awareness and reaction timing
- Active Listening Simulator – Enhance communication and empathy in workplace scenarios
- High-Pressure Business Scenario – Test and develop leadership skills under stress
These simulations offer immersive learning environments that bridge the gap between theory and practice across sports, communication, and leadership development.
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